How do you set variables in Twine 2?
Here’s how to use them:
- Step One: Set A Variable. Variables in Twine are bits of text preceded by dollar signs.
- Step Two: Check a Variable. To make the game check whether or not the player has a key, you’ll need to use a couple of different macros.
- Step Three: Set Another Variable.
What is a variable in Twine?
In programming terminology, a variable is a container for a value that can change. In Twine, a variable is a way of storing and acting on data of some sort. Anything from a number to a series of characters can be stored in a variable.
How do you use Twine Sugarcube?
To test your very short story, click the play button in the lower-right corner of the Twine window. It’s not much, but it’s a start! You can add more navigational choices by adding another link in double brackets, which generates a new passage, until you tell whatever tale you want to tell.
What are macros in Twine?
A “macro” is a bit of pre-defined code that you get for free with Twine. Among other things, macros allow you to keep extra information in your game behind the scenes, and then change the way your story is displayed based on that information.
Can you add images to twine?
Images do not require an internet connection. Images should load quickly, even if they’re very large. Code to include local images is short and neat in the Twine 2 editor. Images are easy to edit: you can make changes in Photoshop, GIMP, etc.
Can you add video to twine?
Adding media to your Twine game is as easy as adding HTML tags. Just find the video you want to insert, click on “Share” under the video, select “Embed,” and copy the HTML code into your game. There you have it: there’s a video in your game.
What do you call a variable in twine?
Variables in Twine are bits of text preceded by dollar signs. In this example, I’ll be writing a game in which a key is needed to open a door, so I’ve decided to call the variable $key.
When to use a dollar sign in twine?
The only rule is that Twine variables always need to start with a dollar sign ($). To bring a variable to life, use SugarCube’s < > command, which does two things: creates a variable with a certain name, and gives it its initial “value.”
What are the names of the links in twine?
Twine will create links to passages called leftdoor and rightdoor, which are slightly easier to work with than the unwieldy longer names. There are lots of ways to make your Twine game look better (with CSS) or behave more like a game (by adding variables and doing some programming).
How does twine work to create new passages?
Twine is smart and will automatically create two new passages to match what you’ve typed, one called “the door on the left” and one called “the door on the right.” Players of your game will be able to click on the words between the brackets, which will bring them to the corresponding passages.